﻿//===========================[ 8 / 7 / 2011 LVI ]=============================
//				Copyright c Vitaly Lyaschenko <SkyChameleon@gmail.com>
// 								Header file
// Purpose: 
//=============================================================================
#pragma once
#include "cLuaScript.h"
#include "cRenderDevice.h"

class cParserCfg
{
	static cLuaScript *m_Script;
	static DisplayCfg *m_RenderCfg;

public:
	cParserCfg();
	~cParserCfg();

	static bool init( const char* config );

	static DisplayCfg * getRenderCnfg() 
	{ 
		return m_RenderCfg; 
	}

	static std::string nameApp;
};